S1E3 · Chapter 2 of 11 · ...And the Bag's in the River

What if Walter White let Krazy-8 go?

A deal with two local dealers went wrong. One is dead. The other, Krazy-8, is chained to a pole in Jesse's basement, and Walt has spent two days writing lists of reasons to let him go. Then he notices a shard of broken plate is missing.

Walt knows about the shard. What does he do?

You will not know the consequences until you play. Every choice moves the hidden scores that decide how the story ends.

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