Breaking Bad ยท interactive what-if

The Uncertainty Principle

Play the whole series. Eleven decisions, twenty-two endings.

An interactive what-if through the whole of Breaking Bad. At each turning point you pick one of three alternatives, watch a short cartoon scene, and carry the consequences into the next chapter. Where you land depends on how far you turned into Heisenberg, who still trusts you, what Hank suspects and what is left of the family.

Play the journey

The 11 turning points

Each chapter has its own page. Read the setup, see the three choices, or jump straight in.

22 endings to find

Every run ends somewhere different. Here is the full list of ending names, with no spoilers beyond that.